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The first Filipino-made game on Facebook

Wordtrotter ad poster taken from PinoyTumblr.Pinoys are taking over the world of technology. After the recent production of animated Pinoy movies such as "Urduja" and "RPG, The Movie", and the creation of role playing game Anito: Defend a Land Enraged in 2008, Filipinos are now venturing into online video gaming.

Wordtrotter, the first ever Filipino-created, developed and owned video game on the social networking site Facebook, was launched November of 2009. Breaking into the world of foreign game applications in Facebook (over 2,000 of them with five word games to compete with) seemed like suicide, but not to Palmagick Entertainment, the developer of Wordtrotter. It is actually their aim to stand toe-to-toe with foreign video games on the social networking platform.

"I am thrilled to unleash, by the grace of God, an offspring of innovation on Facebook," said Gil de Palma, creator and the president/CEO of Palmagick Entertainment, upon the game's launch.

The game is described as a fusion of three popular video games – Snake, Pacman and Text Twist. Wordtrotter is a combination of a puzzle and casual action game.

Wordtrotter targets the casual gamers market, those between the ages of 13 and 65 who love puzzle, word and casual-action games. Apart from this, Wordtrotter also wants to create its niche by reaching out to those who want to learn the English language through its vocabulary-building feature.

Wordtrotter is a simple game to play, but it is not simplistic. The only thing the player has to do is to catch letters to form words – the same way Pacman eats gold coins. However, it does not stop there. According to de Palma, in order to understand the game, players must know the underlying story of how words are formed.

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Gil De Palma, President and CEO of Palmagick Entertainment, introduces Wordtrotter at the first Facebook Developer Garage Philippines. (supernerd1607)

There are three characters, or Wordtrotters, in the game - Woogly the wizard’s apprentice, and his two friends Weegly and Whaagly. Woogly and his friends live on the bug world Wordth, and are exiled by their elders for accidentally summoning an evil witch named Grimmar and a bunch of bug-eating monsters. This is difficult for Woogly, Weegly and Whaagly, as the Wordtrotters are caterpillars. The evil spell disembodies them and they become wandering letterbugs.

After some time, Woogly returns to Wordth from exile, only to find it in chaos because of a spell cast by Grimmar, which brought about darkness and the danger that the Wordtrotters will cease to exist.

Spared from the evil spell, Woogly, Weegly and Whaagly embark on a mission to reverse it. But Grimmar discovers the trio’s plans, and dispatches her bug-eating monsters (buggers).

Top Facebook games as of Jan 17, 2010:

1) Farmville - 73,860,288 MAU (Zynga Game Network, Inc.)

2) Cafe World - 29,925,809 MAU (Zynga Game Network, Inc.)

3) Happy Aquarium - 28,326,717 MAU (Zynga Game Network, Inc.)

4) Mafia Wars - 23,131,431 MAU (Zynga Game Network, Inc.)

5) Bejeweled Blitz - 9,926,950 MAU (PopCap)

Source: AppData

The objective of the game is to catch the letterbugs until they form the secret magical game word that can save the world of Wordth. Catching the bugword lights up a bughood (stages in the letters of the alphabet). The player gets a clue before he/she starts to collect the letterbugs. If the player beats the time, he/she moves on to the next bughood to catch another set of letterbugs. Help is always on the player's side through the magical and power-up items than can be gotten by eating the bugstuff clusters or the Alphabet Golems. However, the bugstuff may hide buggers. The players need to be fast or else the buggers may form into letterbugs first and the player becomes their lunch.

The game comes with the full functionality of a Facebook game application, thus, players can play with their friends.

Wordtrotter fans on Facebook opine that while the game is fun to play, it is also a useful educational tool. “Some of the words formed are not the commonly used ones,” Ina Mangalindan, the Social Media Manager of Wordtrotter, said in an interview with this writer.

While only 1,000 people actively play the game, Wordtrotter is currently number one in Google page rank if you search for “the world’s coolest word game.” Looks like the strength of the Filipino herd voting all over the world is in the works again, but this time through online promotions and buzz among Filipino blogs and forums. This is what Ms. Mangalindan wants to tap. “We know those digits aren’t big that is why we need the support from the Filipino audience and from the international community as well,” she said.

If foreign game applications have done it, why not Wordtrotter?

Facebook Social Games

The games on Facebook incredibly gained momentum last 2009. Based on the AppData numbers, the Facebook application metrics, its number one game has monthly active users (MAU) of more than 73 million.

Facebook has revolutionized social gaming and has redefined gaming in the years to come. However, not all games in Facebook are popular. According to Andrew Mayer, a social gaming and user experience consultant with over 17 years of experience under his belt, “Some of these games were hits, and others were bombs, but they are all games that will have (or should have) an impact on the way we’ll make our games in 2010.

What Facebook has done is to open social ways of playing games, connecting people and sharing common interests. “Facebook games take away stress and boredom,” Ms. Mangalindan added.

 

Play Wordtrotter here.

 

Photo: Wordtrotter poster taken from Tumblr.



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Disclaimer: Comments posted here reflect our readers’ views and not the opinion of The Philippine Online Chronicles.

Gil De Palma 25 January 10, 06:16 PM
Thank you very much for a wonderful article. Jofti Delizo walks readers through the whimsical world of WordTrotter and on their way out, she gives them a perceptive look at what is widely considered as the pot of gold at the end of the Facebook rainbow—social games.

She presents WordTrotter in what I believe is the best way to do it: by telling a story.

Let me confess something…I did the same thing when I created WordTrotter.

If you’re anything like me, you probably gain more knowledge when learning turns into a pleasurable activity. Remember when you were in grade school and you increased your vocabulary playing word games more than forcing yourself to memorize words?

(Hey, we all had to go through that phase!)

I believe that’s the forgotten art of education. The secret to comprehension. The magical three-letter word of learning: f – u – n.

It all points to one thing for me—games. So I came up with a three-in-one (word/puzzle/action) video game that can provide players hours of enjoyment and supplement their vocabulary building tools at the same time.

I wanted to make a computer game that can establish a niche in the educational genre while making a broader appeal to international casual gamers.

It all began with a story. A world in peril. A quest to find the magical word that will save the world from being destroyed by the curse of an evil witch.

Now how do you translate that into a “playable narrative?”

First, I put the game within a story; then I told the story as a game.

Everything else just fell into place. The gameplay. The world. And yes, some of my favorite games for inspiration.

Just like writing a movie, the story is king.

Not that simple, though. It was just a creative strategy. There were no available source codes my team could use as a model. The forums didn’t have any answer to our development queries either. The notion that innovation spells the difference between a leader and a follower gave us the impetus to do it on our own—from scratch.

Do you want to know the real secret to creating the first Filipino video game on Facebook?

Hint: You’ll find it hidden in this acronym at the end of the WordTrotter game credits: INDNJC.

A lot of you may already know this. Musical genius Johann Sebastian Bach often wrote it at the bottom of a manuscript.

—It’s the secret that kindled my dream to establish a recognizable Filipino brand in the $45 billion video game industry that is expected to grow to about $68 billion in 2012.

—It’s the secret that brought together the best Filipino team of artists and programmers I have ever worked with to stand up to big players like Microsoft, Nintendo, and Electronic Arts that are ramping up casual games and invading the $600 million online social gaming space.

—And it’s the secret that keeps me going at times when I can’t see that Facebook rainbow at all.

Another clue? Okay, here’s one more word for it: “prayork.”

Yes, you’re reading it right. It’s not a typo. It’s a portmanteau word from “pray” and “work” that I coined to describe work as a form of prayer.

Prayork is working in partnership with God for His greater honor and glory. Accepting that work is a gift from God. Believing that work is our gift to Him. And working with all our heart, as working for the Lord, not for men.

That’s the secret that made WordTrotter the first Filipino video game on Facebook: I prayork INDNJC.

Latin abbreviation for In Nomine Domini Nostri Jesu Christi.

In the name of our Lord Jesus Christ.

And He has brought WordTrotter, my team, and me on Facebook.

So what’s the big deal on being on Facebook?

There are more than 350 million possible reasons—all anchored in social gaming. Everybody knows that Facebook offers a prime destination for social games to the same number of active users. Social gaming, expected to jump up to over $1 billion this year alone, is the hottest thing going in the platform.

Don’t look now, but it is already creating a ripple effect on the gaming industry and causing a tremendous impact on how next generation entertainment turns out. Shaping the future of how we communicate online, how we enjoy video games, and how we define social interaction in terms of application-centered global environment.

Social gaming is creating a new entertainment culture.

I dream of Filipinos playing a big role in that new cultural history. Not only as players. Not only as service providers for foreign game companies. But as content owners.

I dream of showing everyone out there that we can be at par with the world’s best.

I’m starting with WordTrotter on Facebook.

Thanks Jofti Delizo and Philippine Online Chronicles for starting with a story.

I will never forget it.


Gil De Palma
Creator of WordTrotter

http://www.wordtrotter.com/
http://www.wordtrotter.com/facebook
joesel 13 February 10, 09:18 PM
im so happy i wish more online games or psp/sony games will be made by filipinos we have the creativity i know we pinoys are very creative!?
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